Did Sim Update 6 finally fix the MSFS 2024 live traffic pushback bug?

·4:25·726 viewsDeveloped with YouTubeDeveloped with YouTube

If you use FSLTL live traffic in Microsoft Flight Simulator 2024, you already know this issue all too well. The infinite pushback bug is a highly frustrating glitch that tanks your frame rates, ruins your immersion, and regularly paralyzes entire hub airports because injected AI traffic gets permanently frozen the second it tries to taxi.

For months, the only way to save your sanity was a community workaround using a configuration script provided by FSLTL to change the pushback variables to zero. But today everything is changing. Sim Update 6 is officially in beta, and we are testing the new ground taxiing code to see if the core simulation engine has truly made progress.

In this video, we roll back our manual FSLTL configuration tweaks using the Python terminal script and head over to a busy London Heathrow (EGLL) to watch the native pushback methodology live. Let's see if the AI planes can successfully cross the point of no return and follow the taxi line!

Flight & System Data:

- Location: London Heathrow Airport (EGLL)
- Injected Traffic: FSLTL Live Traffic (Virgin Atlantic AI Model Featured)
- Simulator Version: Microsoft Flight Simulator 2024 (Sim Update 6 Public Beta)
- Performance Note: Testing native pushback logic value 1 vs. community workaround value 0.

Timestamps:
00:00 - Intro
01:03 - Rollback using Python
02:07 - Demo: The point of no return

Are you running into these same traffic behaviors or performance gains on your own setup? Drop a comment below with your results. I want to see if specific regions or third-party airports alter what we witnessed today!

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