G is for Go-Around ✈️ Master the missed approach in MSFS 2024
Master the Go-Around in Microsoft Flight Simulator 2024—the most critical "do-over" maneuver for every virtual pilot. In this MSFS tutorial, we break down exactly when to abort a landing and how to transition from an approach to a climb. We explain the 1,000ft Stabilized Approach Rule and how to execute a perfect go-around in both the Cessna 172 and the Airbus A320.
From managing high-thrust pitch in a C172 to triggering TO/GA (Takeoff/Go-Around) automation in an airliner, this guide ensures you fly like a pro. We even tackle the Balked Landing (going around after the wheels touch) and why you must never attempt it once Thrust Reversers are deployed.
🕒 Chapters
0:00 - Introduction: G is for go-around
0:20 - What is a go-around: the golden rules
0:51 - When to pull the plug: 4 marks
1:47 - Stick & rudder vs systems management
3:12 - The "balked landing": can you go around after touching down?
3:50 - The nightmare scenario: engine failure on go-around
5:14 - Wrap-up
🔗 Resources & links
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✈️ About This Series
The MSFS Alphabet is designed to help you become a better virtual pilot, one letter at a time. From Ailerons to Zero-Fuel Weight, we cover the primary flight controls and technical terms you need to know.
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